Sex Slave Sorcery Glossary / Character List

CHEAT SHEET

Rather than being in alphabetical order, this is in chronological order in the way characters, locations, races, and so forth were introduced in the series (mostly).  That means it is not technically a glossary (which requires alphabetization) and so I will call it a Cheat Sheet.  It is a reference point in case anyone gets confused as to who is a what or what looks like who.  This will grow as the series continues and is also generally a few books ahead, so there may be a few surprises in here that you have yet to read about.  So, semi-spoiler alert!

ETHECREETH:  A fair-sized town located in the expansive empire of Phellassia.

PHELLASSIA: The land in which the town of Ethecreeth is located.  The humans of the land of Phellassia have a proclivity for naming people and places with words that have doubles of sets of letters, such as the name of Phellassia itself.

STERSE:  A giantess and a member of The Watch, leader of the warriors of The Watch.  Partnered with Dinnaka.  Unlike many giants, she is not at all misshapen.  Just the opposite.  She is “shapen” if there is such a thing.  No one would change a single feature on her face or body, other than her tremendous size.  Sterse is single.  For one thing, she is all about the work.  For another, she is far too tall and far too strong for the ego of nearly any man – any eligible single handsome male – to accept.  Height is a bigger deal to giants and giantesses than it is to humans.  Perhaps because the size differential from the shortest to the tallest adults among them is more than the height of a tall human man.

Sterse is cursed with size expectations.  She simply cannot date anyone shorter than her. 

Despite her height and strength, Sterse looks slim and extremely feminine.  Sterse has long wavy black hair.  Sterse is strong because of her size but she is also much stronger than her size.    Sterse is five times stronger than a human of her same height and frame would be. 

Giants lived for hundreds of years, so at twenty-eight years of age, other giants view Sterse as a young pup, practically a juvenile. 

Sterse is not a user of magic per se but she does utilize magic.  It is just that her magic is object-based.  On her back is a quiver for javelins that is as long as a human and contains half a dozen Nevermiss Javelins.  She can grab and chuck one in a blur.  She does not have to look to see if it hit target.  It always does.

She also wears giantess-sized boots of stealth.  They keep her size from being a detriment by warning others that she is approaching.  Without them on, her heavy steps can be heard a street away and vibrations from her footfalls can be felt from even further away.

The “uniform” she is required to wear looks like a scale mail one-piece swimsuit.  It is magical and protective, but Sterse hates how revealing the outfit is.

DINNAKA:  Lead battle mage of The Watch.  Partnered with Sterse the Giantess.  Dinnaka has a warm face and full lips, with big eyes.  And a far better than average bosom.  She is short for a human and looks especially short next to Sterse.  Dinnaka has heard her physical charms discussed, either when the speakers did not know she was near, or when they crudely wanted her to hear their comments, or when she used a spell to eavesdrop.  She enjoys magically eavesdropping.  The two terms she secretly enjoys the most when people describe her are “stacked” and “luscious.”

Dinnaka is young but is an accomplished battle mage with extensive experience in battle and hunting down evil users of magic that have bounties on their head.  Her experience level is the reason she is the leader of the battle mages.

Dinnaka wears a thick robe with a big hood but underneath must wear the “uniform” of the battle mages of The Watch:  A skin-tight transparent outfit that would reveal all if not for the robe.

KUTHERKUT:  The Town Headsman of Ethecreeth, like a mayor.  He is the technical leader of Ethecreeth, by King appointment, but Rinnassa actually runs the town.  He is misogynistic and creepy, looking at women as sexual objects and often making advances towards females too young for him and/or well beyond his below average appearance.

THE WANDERING KNIGHTS:  A legendary outfit of nights, supposed do-gooders and law enforcers.  The problem with that idea is that they work for the King of Phellassia, not known for his morals, only his self-interest.  They also have little supervision and little accountability and that leads to corruption in many forms.  Still, they have authority, are unpredictable as to when and where and in what numbers they will show themselves, and are competent armored soldiers.

AKREEO:  A warrior member of The Watch.  Tall, lean, with big plentiful brown hair and a plentiful chest.  She can move very fast, possibly due to a Fleething in her ancestry.

FIFF:  A battle mage member of The Watch.  Short and blonde.  Some mistake her for a fairy, either jokingly or because they are drunk.

LIRIKKA:  A battle mage member of The Watch.  Known for her battle prowess as well as her high-pitched voice.

SANNDUSKRA:  A warrior member of The Watch.  A Were Tiger.  She is ferocious and has bright orange hair.

CHUFWAASK:  Mysterious beings.  Or things?  They do seem to be alive, yet they do imitate that which is not alive.  Most generally clothing.  They are, to a limited extent, shapeshifters.  They can stretch and flow, change texture and coloration.  All the better to mimic clothing.  And why mimic clothing?  All the better to remain quiescent until someone dons them.  They then take over the person.  The person is still themselves, but the Chufwaask has powerful muscles.  They are able to keep the person from moving or make them move as they wish.  But they prefer the host to simply do as it is told to do.  Favorite techniques are to inflict pain and cause pleasure to their host, back and forth, carrot and the stick, until the host inevitably is worn down and entirely submits, becoming a flesh puppet.  Though the Chufwaaask more or less rides the host, they more or less take the host for a ride.  Chufwaask are very rare and gather in small numbers.  Their agenda is opaque and their morals alien or non-existent.

When they pretend to be outfits for members of The Watch, they are soft and black and skintight or more than skintight.  They have four buttons / eyes down the center of the torso.  They squeeze and shape breasts and waist, form an actual collar at the collar, robbing breath from the victim.  They have two extensions, like little snakes, that enter through the ears at the same time which plug into the victim’s brain.  At that point, they can communicate directly with their victim.

The Chufwaask, when worn, always end up nipple tweaking muscularly and also clitty sucking.

OLLIIS:  A battle mage, member of The Watch.  Tall, blonde, wears her hair in a ponytail.

EFFA:  A warrior, member of The Watch.  Dusky skinned and almond-eyed, very slim and very fast, from the mysterious Eastern land of Pirooun.  Fights with a long spear which she also uses to vault around, during combat or to reach high spots.

PLEASURE HOUSE:  An establishment that functions as a whore house.  A place of organized prostitution.  “House” can denote a single building or a group of affiliated building placed near one another.  There are in-town Pleasure Houses and out-of-town Pleasure Houses.  The in-town ones are controlled by town laws and have prostitutes but no slaves as slavery is frowned upon though it is legal in Phellassia.  The out-of-town Pleasure Houses have sex slaves and no rules other than those enforced by the proprietor who, of course, is guided by profit and serving the needs of even the most twisted of patrons.

MOONA’S MOAN AND GROAN:  An out-of-town Pleasure House located a few leagues outside of Ethecreeth.  Previously owned and run by Moona, now under new management, Zurizza the Masked.

PERVY:  Her name in life was Drixinn.  She was a pervert when alive.  A witch was paid to curse her to die from an terrible disease and further cursed her to live on invisibly after death but she had to stay near her dead body.  She was stuck in a graveyard with not a whole lot to perve on.  Zurizza the Masked partially freed her from the curse, allowing her to leave the graveyard.  But she had to be bonded to a place and so Pervy became a member of the staff at Moona’s Moan and Groan Pleasure House.  She cannot leave the area but she does not want to as it fulfills her perverted fantasies.  No one can hear her or see her.  However, she can make herself be felt.  She licks and touches those Zurizza orders her to go after and has a penchant for asses.

PARKEL:  A male patron of Moona’s Moan and Groan who gets in trouble and needs to be dealt with by security.

PIDDRIN:  A battle mage member of The Watch.  Most recognizable for her long black braided hair, her braid reaching her rearend.

SAFFAY THE UNTOUCHABLE:  A warrior member of The Watch.  Named thus for her antipathy to being touched or having to touch others, not counting touching them with her weaponry. 

THIXXA:  A former Wandering Knight, the first and only female Wandering Knight.  Not a user of magic but she is magically imbued with added powers boosting her strength and healing abilities.  When she refused to put out for the male Wandering Knights, she was rejected from their ranks.

RIRRY:  Thixxa’s female warrior squire.  Barely of adult age, she would have one day become a Wondering Knight but also refused to put out and left with Thixxa.  She is intensely loyal to Thixxa, heroine-worshipping her, and the two of them live together in the woods, enjoying the exercise of slaughtering Krellings whenever they foolishly attempt to raid their cabin.

PURLA GODDESS OF PURITY AND PROPRIETY:  The know-it-all Goddess, ever so willing to say she’d told someone so even when she hadn’t.  At least, that is how her followers often behave.  They want everything in exact order and are lawful to a fault.  People do not pray to her so much for guidance on what is right to do as they do pray to her to try to learn what is correct to do.

PURLANIANS:  Followers and worshippers of Purla Goddess of Purity and Propriety.  Known for wearing all white all the time and for being quite judgy about others.

PRISONWOOD:  A magical tree that bonds with prisoners, parts of them, if magically induced to do so.  It holds a part of the prisoner within the tree, sticking them to it.  Could be both feet, both hands, only one of either, or their entire body.  The prisoner cannot escape without magical help.  The tree keeps them in place but also feeds and hydrates them intravenously through transpiration.  The prisoner can thus be an “open air” or “wall-less” prisoner but the huge downside – to the prisoner — is almost total, sometimes total, lack of movement.  If a hand is free the prisoner can move it or talk if their mouth is free but no one can walk around while attached to a Prisonwood Tree.  It does not require an entire tree to work.  Some prisoners are connected to a stump.  Royalty use prisonwood to keep valued prisoners near for entertainment while also completely harmless and with no chance of non-magical escape.  A benefit of imprisonment in a Prisonwood Tree is that the prisoner’s physical appearance never changes as they do not appear to grow old.  The wood of the Prisonwood is purplish-brown.

SNIFFERDELL FLOWERS:  A narcotic flower than people sniff and get addicted to.  Some sniff it all day long.  Those people lost all connection to regular life and cared for nothing other than sniffing the snifferdells.

QUORD:  Chieftain of the Death Rattle Clan of Krellings.

RUGATH:  Twenty years of age, war party chief of the Krellings.  Second in command.  Skull Splitter Squadron.

UFKA:  Sixty-Two years old, war party chief, oldest member of the Death Rattle Clan of the Krellings, third in command.  Bone Shatter Squadron.

JIBGIL:  A Fleething who works as a messenger and “trouble finder” at Moona’s Moan and Groan.  JibGil finds the troubles by zipping through the buildings at blurring speed, and then reports any found trouble to Tongue and Gullet, who deal with it.

HURRKINS:  An intelligent lake creature.  Huge with big lips and small eyes.  It can swallow entire human-sized creatures in a single gulp.

GULLET:  A Hurrkin who works at Moona’s Moan and Groan as security.  She is magically altered so that her belly carapace is see-through and those captured inside can be her easily viewed.

STHUTHIPPA:  Intelligent Salt swamp creatures who live near the ocean.  Known for their gigantic tongues which shoot out as fast as a frog’s and as far as four man’s lengths.  Their tongues are super sticky.  They glue anything they tongue-contact but can drool a second kind of saliva mix to release them.

TONGUE:  A Sthuthippa who works at Moona’s Moan and Groan as security.  She is mottled pink and gray and looks obese.

BALL OF LUST:  A magical item or perhaps a magical creature.  It causes lust and seeks to enter people through sexual orifices.  It can change its size to facilitate entry into tight places and then grow to prevent anyone extricating them.  Once inside a victim, it is almost impossible to get it out unless it decides to leave.  It can be trained and given lasting directions.  Besides changing size, it can move and wiggle and vibrate and even heat up.  It is always either seeking to make its recipient cum or trying to keep them on the edge of cumming without satisfaction.

PIDRINN CLIFF CAVES:  They are located South of Ethecreeth.  They were where the devilkins emerged and attacked through a devil hole that led from another dimension.

VIRRIN:  A redheaded young woman whose left foot is half the size of her right.  Her mother is Annis and they own and run a candles and cookware shoppe in Ethecreeth.

KRELLINGS:  Short warlike aggressive creatures.  They are intelligent but brutal.  They are short but wide and powerful.  War parties consist of nine members, a lucky umber to them.  They do not believe in marriage or monogamy and think it is funny.  They always have twins.  They have black warty faces, huge noses, and purple-skinned arms that are heavily furred with black fur.

FLORUS:  She is a Healer, just finished with her apprenticeship.  She has more power than most Healers.  She is the daughter of Rinnassa, the Governess of the Magic Guild. She has a pouch of holding that can hold a wagon load of items, and a bit of enchanted mirror that when rubbed produces a full-size magical floating mirror.  She lives in a very nice villa on the edge of Ethecreeth, one paid for by her mother.  She has light blue eyes and curly blonde hair.

RINNASSA:  Florus’s mother.  A sorceress of considerable power.  She is concerned about appearances in more ways than one.  She looks like Florus’s slightly older sister, perhaps mid-twenties instead of in her late forties.  Her hair is white but that is intentional magical coloration on her part.  Her hair is a match for her milky skin, which is never sunburned, magically protected from the sun.  She has light eyes, like Florus, but her eyes are green, not blue.  Rinnassa wears revealing outfits that feature her physical assets, which are considerable.  She has very large breasts that rumor has it are magically enhanced.  She lives in a big mansion inside Ethecreeth.  Mysty is her familiar.

OOSVALT:  Florus’s mentor in Healing magic, the one she apprenticed to.  A tall yet stooped over man with long gray hair.  He retires once Florus completes her Healer internship.

NICRAR:  The most well-known necromancer in Ethecreeth.  He is scrawny and gray-skinned and looks older than he really is.  Necromancy is a type of magic, like witchery, that has a negative impact on the user’s appearance.  All necromancers are thin to emaciated and have greyed skin and look at least ten years older than they really are.  Necromancers have gray skin while witches have green skin.  Necromancy involves the ability to speak to the dead, raising of the dead, and enslavement of the undead.

MYSTY:  Rinnassa’s familiar.  She is an exceptional familiar and has a history different than most familiars.  She was not magically created, not in the usual way familiars are.  She was a fairy of the nearly extinct dragonfly fairy type.  Her clan, perhaps the only remaining dragonfly fairies, were slaughtered by Krellings.  Mysty was the only survivor of the massacre.  She may be the last of her kind. 

Florus’s mother, Rinnassa, found Mysty dying of sadness and loneliness in the woods, just weeks prior to Rinnassa’s own advancement from apprentice status two decades ago.  Once Mysty recovered from her tragedy, she volunteered to become Rinnassa’s familiar.

She is a little over two and a half feet tall and slim for her height.  She looks delicate and vulnerable but she is tough.  She has survived many battles alongside Rinnassa. 

Mysty has candy-pink hair and glowing yellow eyes.  Her main feature, the one that strikes everyone and catches the eyes, are her wings.  She has four segmented wings looking like what you’d get if you combined dragonfly wings with stained glass windows.

Mysty wears outfits exactly like Rinnassa’s other than being much smaller in order to fit her.  Rinnassa had decided they should both dress the same, sort of an individualized sexy uniform of the day.  Her skills in magic allow Rinnassa to easily produce smaller copies of her outfits for Mysty to wear.  Mysty has a much smaller chest than Rinnassa, even proportional to her small size, so that requires an adjustment to her mini sets of clothing.

ALURE:  She was the familiar of Sliphera the witch.  She is a kin-demon but no one in Ethecreeth knows her exact nature or abilities.  Kin-demons are raised in batches, known as hives, and their abilities depend on what their demon lords at the time consider useful.

She is under three feet tall.  Alure looks hard but sexy.  She is slim and her skin is bright red and glossy like colored leather.  Her hair is black and her eyes are blacker.  No pupils or irises for her.  Just pure black eyes.

Alure has horns.  They are black and ringed, like goat horns.  They sprout from her hairline, above her temples, and, oddly, stick forward before curving abruptly towards each other so that their sharp tips nearly touch.

She has a long thin tail ending in a leathery patch shaped like an arrowhead.  It is a prehensile tail that can move independently, like a limb. 

Alure has a little demon-red body.  Not an ounce of fat.  She is muscular but still feminine.  There is a tiny patch of black pubic hair above her slit.  Her breasts are small even for her overall size and capped by tiny near-black nipples.  Her fingers are incredibly long, maybe twice as long respective to her body as they would be on a human body her size.  The black talons on them made them look even longer.  Her toe talons are even longer and thicker.

DIMENSION DOOR SPIDERS:  Huge spiders with huge webs.  But not the sticky kind.  Those who walk into the web are transported to another plane, world, or dimension.  Scholars argue over the likely destination.  It is believed that prey that walks into the web are either eaten by the spider later when it follows them in before returning to the web, or that the web’s dimension door delivers the victim to other dimension door spiders safe in their own dimension.  Or perhaps that the victims are delivered to the spider’s brood of young.

THUNDERSTOMPS:  Massive herd creatures that are surprisingly carnivorous despite appearing much like beasts that graze on foliage.  Their collective stampeding is so ground shaking that it knocks prey off their feet and renders them helpless.  As the herd thunders around, beasts not in the front row consume creatures that were knocked over.  Usually one added stomp to the knocked over creature kills it before consumption or at least makes it further helpless.

JUN:  An acolyte of the Goddess Purla.

ELDRESS LUM:  Leader of Ethecreeth chapter of the Purla’s Temple of Purity and Propriety.  She has long curly golden hair.  Very long and very curly, like a golden-haired sheep in desperate need of sheering.  Despite the curliness of her hair, it reaches all the way to the backs of her knees.

ELL:  A Purlanian who is a Guardian of the Ethecreethan Temple of Purity and Propriety.  She us a user of magic, a phantasma, able to construct and manipulate convincing illusions.  She is tall and slim, with long brown hair, though it isn’t usually brown, it is usually rainbow, due to illusion-casting by Ell.

KIF:  A Purlanian who is a Guardian of Ethecreethian Temple of Purity and Propriety.  She has long blonde hair and a fit body.  She wears leathers.  Kif usually appears to be unarmed, but she either had a magical device or an inherit magical ability to instantly form a handaxe in her hand.  A throwing axe.  It continues to exist as long as she holds it or for several seconds after it is thrown, long enough to maim the target.  Kif never seem to miss anything she aims at, though her throwing range is limited by how long the magical axes exists, if nothing else.

FID:  A Purlanian who is a Guardian of Ethecreethian Temple of Purity and Propriety.  She has long curly bouncy black hair.  (And bouncy breasts too.)  Fid is a special kind of warrior, a Grappler.  She wrestles her opponents.  Once she gets a grip on an enemy, she crushes the life out of them.  She does not look powerful, but her strength is legendary. 

RAS:  A Purlanian who is a Guardian of Ethecreethian Temple of Purity and Propriety.  She has long straight black hair.  Ras is a wood enchantress.  She is able to cause motion in usually motionless wood.  Ras can make entire trees move about as if they are alive.  Even trees that are not actual treants.  She can make a tree spray twigs and limbs at high speeds, making any tree into a projectile weapon with height and a nearly unlimited supply of projectiles.  Enemies using weapons with any wood in them at all generally ended up using their own weapons on themselves.  Ras is limited by lack of wood in locations such as deserts or out at sea, and also by the limits of her focus.  She cannot actually bring a tree to independent mobility.  She has to focus to make it perform each move and, while she does that, she cannot do anything else.  She had to focus hard to get any results at all.  Distractions render her nearly harmless.

DORRIN:  An Assistant Merchant working at a wedding dress shoppe in the town square of Ethecreeth.